For the Season 2 finale of Zombie Army 4 I got to work on the Flak towers in the first chapter of the mission. Nestled in the mountainous valley, these huge, gore-filled concrete structures were overtaken by the undead and are now home to massive zombie hearts which must be destroyed in order to blow up the anti-aircraft guns, allowing a swift exit for the Resistance.
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I worked on this area from start to finish and was tasked with set dressing, lighting, tech mesh and bug fixes. I was responsible for dressing the tower interiors, the connecting walkways, as well as adding damage and some extra dressing to their exteriors. The base tower structures were supplied by Rebellion. PFX as well as some additional bits of dressing on the connector walkways (icicles and some fortification elements) and extra vert paint in the towers were added by Jose Paredi.
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Had such a blast developing this map with the many talented artists and designers at Flix. Well done guys for all your contributions and thanks for making it so much fun to be a part of! Credit to Rebellion for assets and textures.
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Environment Artists:
https://www.artstation.com/joseparedi
https://www.artstation.com/wappit
Lead Artist:
https://www.artstation.com/johnny650
Head of Art:
https://www.artstation.com/mistermojo28
Concept Artist:
https://www.artstation.com/charlight
Designers:
https://www.artstation.com/lloydeverson7
Lead Designer: